Recording Audio audio examples

Here are the audio examples from the book:

#1 Low cut filter

#2 Finding EQ settings 

#3 Compression (light, then heavy) 

#4 Reverb (dry, wet) 

#5 Editing count-offs 

#6 Rough mix with no panning, levels, EQ, or processing 

#7 Mix with panning, levels, and EQ 

#8 Mix with panning, levels, EQ, and effects 

#9 Guitar too low 

#10 Guitar a bit better 

#11 Guitar just right 

#12 Harmonica too low 

#13 Harmonica a bit better 

#14 Harmonica just right 

#15 Vocal too low 

#16 Vocal a bit better 

#17 Vocal just right 

#18 What’s missing? 

#19 Acoustic guitar EQ with low-mid cut & upper-mid boost (out/in) 

#20 Bass guitar with low-mids attenuated (out/in) 

#21 Keyboard with low-mids attenuated (in/out) 

#22 Spoken word track cleaned up (out/in) 

#23 Muddy/clean mix 

#24 Snare before/after gating 

#25 Using a gate to eliminate amp noise 

#26 Low-cut filter eliminates room noise (out/in) 

#27 Guitar compression (out/in) 

#28 Snare compression (out/in) 

#29 Bass compression (out/in) 

#30 Acoustic guitar EQ (out/in) 

#31 Setting the acoustic guitar EQ 

#32 Brightening the cymbals with hi-freq boost (out/in) 

#33 Snare drum EQ adding snap and punch (out/in) 

#34 Drumset EQ on individual tracks (out/in) 

#35 Too much hi-EQ boost on cymbals 

#36 No reverb 

#37 Large hall reverb 

#38 Small hall reverb 

#39 Medium room reverb 

#40 Reverb with distinct echoes 

#41 Setting the aux send post-fader 

#42 Setting the aux send pre-fader 

#43 Dry track 

#44 Chorus 

#45 Flange 

#46 Flange 

#47 Chorus 

#48 Phaser 

#49 Mono organ 

#50 Stereo organ with chorus 

#51 No delay 

#52 Delay 

#53 Vocal without, then with delay plus reverb

#54 Mix with delay and FX on vocal 

#55 Too much reverb 

#56 Too much reverb 

#57 Too much reverb 

#58 Distorted input on delay unit 

#59 Out-of-phase mix 

#60 Kick and bass with bussed parallel compression (out/in) 

#61 Drumset parallel compression (out/in) 

#62 Adding tone to kick 

#63 Adding tone to kick with drumset 

#64 Warming a track by running through a tube processor (out/in) 

#65 Moving mic back from source to reduce boominess 

#66 Reducing boominess with low-cut filter 

#67 EQing an acoustic guitar to clean up muddiness and improve clarity 

#68 Processed voice recording (before/after) 

#69 Using automation to reduce mic leakage (before/after) 

#70 Comparing mics using a pair of Shure KSM32 vs AKG 414 

#71 Comparing Shure SM57, Sennheiser e906, & Rode NT1000 

#72 Comparing dynamic vs condenser mics 

#73 Close vs distant miking 

#74 Guitar mics phasing 

#75 Adding individual drum mics on the set to hear how each part changes 

#76 Voice phasing 

#77 Drums phasing 

#78 Sibilance 

#79 Removing a vocal pop with a low-cut filter 

#80 Kick drum mic close to the beater, then farther back 

#81 Mono vs stereo miking an acoustic guitar 

#82 Flat EQ 

#83 9dB boost at 1kHz 

#84 9dB attenuation at 1kHz 

#85 9dB boost at 4kHz 

#86 9dB attenuation at 4kHz 

#87 9dB boost at 8kHz 

#88 9dB attenuation at 8kHz 

#89 9dB boost @ 125Hz 

#90 9dB atten @ 125Hz 

#91 Low-mid attenuation—flat, wide Q, narrow Q 

#92 Hi-freq peaking, hi-freq shelving 

#93 EQing an acoustic guitar 

#94 Entire drum set before/after EQ 

#95 Dipping “mud” from vocal (flat, EQ, then with compression) 

#96 Same thing for a female vocal (flat, EQ) 

#97 Bass guitar (flat, EQ, EQ/compression) 

#98 Acoustic guitar (flat, EQ, EQ/compression) 

#99 Electric guitar (flat, EQ, EQ/compression) 

#100 Adding varying amounts of aural exciter to a track 

#101 Tape saturation for warmth 

#102 Compression on saxophone (none, heavy, then medium) 

#103 Compression on acoustic guitar (light, then heavy) 

#104 Drumset with compressor on kick and snare (off, then on) 

#105 Snare (out in) 

#106 Vocal (out in) 

#107 Guitar (out in) 

#108 Guitar amplifier hiss with gate off, then on 

#109 Snare with kick leakage—gate off, then on 

#110 Small room reverb 

#111 Small hall reverb 

#112 Plate reverb 

#113 Reverb with long RT (2.6s) 

#114 Reverb with short RT (1.0s) 

#115 Reverb with long pre-delay 

#116 Reverb with gradually increasing pre-delay 

#117 Adding delay to acoustic guitar (out, in) 

#118 Adding delay to acoustic guitar in the mix (out, in) 

#119 Adding delay to double an acoustic track 

#120 Adding delay in mix context 

#121 No delay 

#122 Delay in right channel at 30ms 

#123 Delay in right channel at 60ms 

#124 Delay in right channel at 120ms 

#125 Dry vocal 

#126 Vocal with delay and reverb 

#127 Chorus effect 

#128 Chorus effect 

#129 Flanging effect 

#130 Flanging effect 

#131 Flanging effect 

#132 Reverb with phaser